WIP The goal isn’t just to manage a large number of AI but to craft a beautiful, fully functional ecosystem.
I’ve been working on something that’s easy to use and debug: a multithreaded AI system. Hornet features a custom behavior tree and state tree for creating unique behaviors. The whole system is multithreaded, allowing you to implement things like flocking algorithms with 4,000 birds alongside zombies, essentially creating a fully functional ecosystem. Oh, and it also supports Utility AI I got mid - high gaming pc 8 cores, 8gb vram and about 150 fps on shipping
What do you guys think of this?