Hi there,
For a concept I would like to render (No need for it to be in real time) the volumetric light bouncing of a mirror. I found an option in Blender to do it with cycles in combination with the path guiding feature. See the link attached.
Do you guys know if this is possible with the current path tracer in UE, so far I don’t see the options to do it. But maybe I’m overlooking something. Or is there away to fake it in an accurate way?
Thanks in advance!
Cheers,
Ridder