So I was using a 2D Render Target Material to get a real time camera view on a mesh screen. It is the pad in the lower half of the image. I wanted to do something similar for UI. So in the UI I made the ‘brush’ of a border into the RT material. I had to change the material domain to user interface. Anyway the UI is the top right square. As you can see the lighting is not ideal in the UI version. What can I do to fix this?
Thanks.