Render several variations of 1 object in 1 scene

Hi,

i have a scene with one object i want to render (a studio lighting).
I have serveral variations of this object i also want to render to have variants of the same object.
Is there a way to render one after another?
At the moment i have one object and switching off the others to render it.
When it is rendered i switch off the first one and switch on the next.
And so on and so on. But it is very painful if you have like 50 variations of the same object and prepare it one after the other to render it.
The lighting conditions and everything is always the same- just switching on and off one object after the other.
I am not so familiar till now with the render “take recorder” and “sequencer” because i am very new to unreal. It is unreal 5.
Is there a way to let the several variations render one after the other without preparing the “take recorder” for every object?

Thanks and best Nikolai

Hey, I’m also new to UE and have found a Plugin that sounds like it might be of use in your situation called “Render Grid”. I’m also looking for a plugin, Blueprint or Script that does exactly what you’ve described… I just have a lot more to render.