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Render passes - Position Pass and UV Pass

Hey,

I’m using UE4.27 movie render queue and am trying to get some render passes to use in Nuke. Is it possible to get a position pass like this one from Maya [Create Position Reference (Pref) Pass in Vray for Maya – Erwan Leroy] out of Unreal?

Position is also apparently known as; position reference, pref, pworld pass, position world, XYZ, or point position.

Also hoping to get a UV pass https://www.youtube.com/watch?v=Ma_wfGqvW70 another Maya example here

Any help appreciated! Thank you!