Good morning/afternoon/evening or night, wherever you might be!
I wanted to post a quick question, and that is… does someone know of a good render farm for unreal engine 4 projects?
I’ve been doing one big project, but the times to calculate the lightmap are quite big on my i7 3770. What’s worse, I use both a solid hard drive and a normal hard drive, and the former has only 13 GB free space atm… which for some reason EMPTIES TO 1,45 GB when doing the lightmap…
I guess Unreal dumps all the calculations into C (the solid drive), and I’d like the engine to do so on D (the normal one). But I haven’t figured that out yet.
So does anybody know of a good render farm to do so? Or do you by any chance know how to have Unreal dump its calculations into the D dirve?
There are no render farms for ue4 atm… I even contacted rebusfarm a while ago to ask them about it and they said they were not interested in that and that they do not see ue4 arch viz becoming a real trend!
We’re going to have to rely on our own render nodes I’m afraid!
The best solution I had found is to clone your disk to an image, upload to some service (for example aws), run the project and cook there. Stuff can get expensive…
Thanks for all of your replies. Such a pity to hear that. I’m not afraid of letting the pc run for a couple of days if necessary, but I wonder if not having enough disk space on my hard drive will be an issue. It’s a pity that Unreal stores the lightmap calculations into the C: drive, do you know if I can change that? Make the D: drive the place to dump the process? The thing is that I can’t or wouldn’t like to delete any programs stored on C, since I work with them on a daily basis…