I’m rendering an exr image sequence of my sequencer project, so I have a shot with visibility overrides, on viewport those overrides are working as expected but when I use “Render Movie” to “bake” them as frames, this objects are apearing again.
It seems that the problem is on the GroupActor, my workaround has been add each member of the group into the shot and track the visibility for each mesh, now it’s working fine.