Render Movie with visibility overrides

I’m rendering an exr image sequence of my sequencer project, so I have a shot with visibility overrides, on viewport those overrides are working as expected but when I use “Render Movie” to “bake” them as frames, this objects are apearing again.

Any idea?

Thanks in advance.

It seems that the problem is on the GroupActor, my workaround has been add each member of the group into the shot and track the visibility for each mesh, now it’s working fine.

Maybe a bug? or am I doing something wrong?