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Render Movie Shadow Errors

I am using the render movie feature in sequencer to render out an animation. In my scene, my shadows look fine, but when I run Capture Movie, the shadows look terrible. What is causing the shadows to change once I run the Render Movie? In the screen shots, you can see the first one is how they look in the editor, and the second is what is rendered.
Screen Capture.pngScreen Capture2.png

Turn off texture streaming, when it starts the recording it will try to reload the textures and it starts with the lowest mipmap. Matinee has this option in the movie recording window, I’m not sure about Sequencer.

I found the option in Sequencer and it was turned off, but turning it on actually fixed the problem. Thanks for pointing that out.