I have a UI that has a media texture applied and I would like to have models rendering in front of it. I’ve seen similar in the main menu for Escape from Tarkov for example, where a lightbulb is swinging in front of a background. Granted, I don’t know for sure that it isn’t an animated image with transparency on a plane but it certainly looks like it’s being rendered in real-time.
Does anyone know how I might achieve this? I don’t want to do any sort of chromakeying as I will lose effects such as light emission from materials. I have considered putting the media texture on a plane and moving it a set distance from the camera but I assume this is a pretty stupid way to approach the problem?
I would appreciate any help at all with this!