I render a dynamic Heightmap in a Material and want it to be accessible in blueprints (its values).
Therefore i followed this tutorial:
Sadly, i dont get how i can render a material on a renderTarget, any help?
I render a dynamic Heightmap in a Material and want it to be accessible in blueprints (its values).
Therefore i followed this tutorial:
Sadly, i dont get how i can render a material on a renderTarget, any help?