Hello!
Ive had this issue where my game looks very grainy/blurry when things move. Here’s a sample of how it looks:
The grass doesn’t have the problem as much as the bushes, but its still visible.
I have made sure to turn off the motion blur in the project settings and in the post process volume i have, but nothing changes.
I have also made sure AA is on FFXX
Light in the world is powered by directional light + skylight
I use Lumen
I have tried to set the screen percentage to 200, but it lags too much so that doesnt seem like a good option. It however does seem to make the render less grainy! How can I go about making this more performance friendly? Is there another way around?
Any more ideas are appreciated!