Render looks grainy and blurred

Hello!

Ive had this issue where my game looks very grainy/blurry when things move. Here’s a sample of how it looks:

The grass doesn’t have the problem as much as the bushes, but its still visible.

I have made sure to turn off the motion blur in the project settings and in the post process volume i have, but nothing changes.

I have also made sure AA is on FFXX

Light in the world is powered by directional light + skylight

I use Lumen

I have tried to set the screen percentage to 200, but it lags too much so that doesnt seem like a good option. It however does seem to make the render less grainy! How can I go about making this more performance friendly? Is there another way around?

Any more ideas are appreciated!

Unfortunately, I think you have to turn lumen off. Moving foliage does still look fuzzy with Lumen at the moment.

Presumably, this will get sorted at some point…

Thank you! That was indeed the issue!