Render looks grainy and blurred

Hello!

Ive had this issue where my game looks very grainy/blurry when things move. Here’s a sample of how it looks:

The grass doesn’t have the problem as much as the bushes, but its still visible.

I have made sure to turn off the motion blur in the project settings and in the post process volume i have, but nothing changes.

I have also made sure AA is on FFXX

Light in the world is powered by directional light + skylight

I use Lumen

I have tried to set the screen percentage to 200, but it lags too much so that doesnt seem like a good option. It however does seem to make the render less grainy! How can I go about making this more performance friendly? Is there another way around?

Any more ideas are appreciated!

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Unfortunately, I think you have to turn lumen off. Moving foliage does still look fuzzy with Lumen at the moment.

Presumably, this will get sorted at some point…

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Thank you! That was indeed the issue!

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