Render Level Sequence Specific elements

Hello,

Completely new to UE5, love it! I’m trying to render out multiple scenes within 1 level, each scene has elements within them and I’ve created level sequences for each scene. Some scenes I do not want other scene reflections to show up. So what I tried to do was hit the eye icon to make them invisible when I was setting keyframes on my customer camera. However, when I render the scene, the reflections from the other objects are showing up in the scene I’m trying to render.

Is there a way to shut those off, so I can just render out scene by scene.

Probably confusing, apologies for that, let me know if you have follow up questions.

Appreciate the help!

This topic has been moved from Feedback for Unreal Engine Team to Rendering. I also added the tag Reflections for you. :smiley:

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'- Your Friendly Neighborhood Moderator

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Thanks a lot, sorry about that. Appreciate the help though!

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