Since i moved to 5.6 version it’s impossible to render anything on Sequencer, everytime i try to Render any scene i get this type of “dead pixel effect”. I’m using default settings on render movie settings, i never had this problem, and i’m using UE since 5.1 version.
PC Specs:
Ryzen 7 5700x
AMD RX7600 (latest version 14.05.2025)
if everything was perfect before up until UE5.5 then this might be GPU issue as 5.6 is fairly new and Unreal is more support towards Nvidia GPUs and not less for AMD GPU.
I might be wrong tho.
If you haven’t tried 5.5 before, try opening the project in that before 5.6