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Render in low resolution to texture and display that unfiltered in the camera?
Development
Rendering
render-to-texture
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question
,
Rendering
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unreal-engine
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UE4
anonymous_user_6c5dc193
(anonymous_user_6c5dc193)
March 13, 2016, 11:52pm
3
Ok I figured it out myself. The Texture Group needs to be set to 2D Pixels.
82052-lores.jpg
1425×798 51.1 KB
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