Is is possible to render only a fog pass as an image sequence?
Essentially, can I render out just my Exponential Height Fog from my scene?
Alternatively, is it possible to override all the materials in the scene to a single default grey color?
So that if I render out the scene with fog - I can then overlay it in a compositing program with my original image?
+1 on this topic. Being able to separate the volumes or fog as a render layer would give greater control in comp. So if there is any workflow on how to achieve this, it would be highly appreciated.