I’m trying to render a scene using a level sequencer and project acoustics (WWISE). Once the rendering process is finished it generates two files avi (video) and wave (audio) files but when I play the wav file I can hear only the sounds cues but not the audio acoustics (AkAudioEvents). How can I make UE to render the audio acoustics in addition to the sound cues?
Adding AkAudioEvent to the sequencer didn’t help either.
Windows 7 pro