Render an object over others?

I haven’t really seen many methods for this, but is there a way to make objects appear over others? (preferably in the simplest way possible)

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Pretty sure you can do that with stencil depth

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Hey there @SuperStew1234! I believe that Clockwork is correct, utilizing custom depth should be able to pull off what you need! However if that fails, I have a thread that goes into doing the same but with RTs instead if the custom depth method doesn’t work for your use case:

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