Okay so I am a begginer in UE, and currently I am learning from the ground up using some udemy courses.
I would like to say right away, that I am not looking into the solution at the moment here in the forums, just some guidance here.
This is something I want to do on my own, it’s not on the udemy course, but would like to learn it and improve my skills while doing it.
Basically I have a Physics Handle component attached to my Default Pawn which enables me to grab other Physics Body, this is straightforward and really easy to do it.
Now I would like to add some visual effect while grabbing the object.
Something along these lines, like a cone of light emitted from the character hands:
Or maybe another variation rendering frame by frame a line to the object (but not a static line like the one from DrawDebugLine)
So what area of UE should I learn to be able to implement this on my own?
Is this VFX or particles or what?
I just know about programming and read the library documentation, so even though this question might be kind obvious to you, it’s not to me
Thanks for helping me out on starting this journey at UE