Renaming Data Layers In Duplicated Project

Summary

Whenever I make a new map I make a duplicate from my main map (OG_Realistic_2v2) where I have all my mechanics. I do this by duping the folder and deleting the project ID. But when I rename a DataLayer in the duped project it will give errors on the original map, eventhough I have not touched it. In the screenshots below I renamed Datalayers with the name DL_1, DL_2 and DL_3 in a dupe of OG_Realistic_2v2 to DL_Savannah, DL_Hills and DL_Polar in a project called Pickaxe Wars

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

I dont have, its only for my project it seems

Expected Result

My original map does not give DL errors

Observed Result

The original project is affected by changes in another project
image2

Platform(s)

PC

Island Code

6570-5231-1418

Additional Notes

All projects use the same module

FORT-788842 incident has been created. Status is ‘Unconfirmed’.

@JoeriDukker - what are the exact steps you’re using to delete the project ID? The team is having difficulty reproducing that here.

In .uefnproject in bindings delete the line “projectId”: “-------------”,

@JoeriDukker could you try again? We are unable to reproduce here.

I tried today and I could not repro it, maybe the bug fixed itself at some point. If it happens in the future I will make sure to record it.