Summary
About 50 to 75% of the time when I’m renaming an object in the Outliner it teleports/yeets the object being renamed to a random space in the world. Slapping Ctrl-Z to reset to the original location does not work, I have to manually replace the object.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Rename an object in Outliner (child object or object without children) and roll the die to see if it yeets itself to a random space in the level without any option to undo the movement of location. Seems to happen more often with objects with a Z/Y/X scale of > .025
Expected Result
Not to have my objects/assets move to a rando location with no recourse to reset the location movement.
Observed Result
Renaming certain objects in the outliner teleports the asset to a random location on the map with no recourse to undo the teleport.
Platform(s)
UEFN
Additional Notes
Ugh. I should also note that setting ‘Lock Actor Movement’ before renaming does not help at all. See video posted below.