Renaming an object in the Outliner Yeets object and there is no undo

Summary

About 50 to 75% of the time when I’m renaming an object in the Outliner it teleports/yeets the object being renamed to a random space in the world. Slapping Ctrl-Z to reset to the original location does not work, I have to manually replace the object.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

Rename an object in Outliner (child object or object without children) and roll the die to see if it yeets itself to a random space in the level without any option to undo the movement of location. Seems to happen more often with objects with a Z/Y/X scale of > .025

Expected Result

Not to have my objects/assets move to a rando location with no recourse to reset the location movement.

Observed Result

Renaming certain objects in the outliner teleports the asset to a random location on the map with no recourse to undo the teleport.

Platform(s)

UEFN

Additional Notes

Ugh. I should also note that setting ‘Lock Actor Movement’ before renaming does not help at all. See video posted below.

Here’s a video of the issue / thanks!

For giggles here is my details panel on one of the objects that yeeted (out of the 5 I renamed, 3 teleported to a different part in the level with a new location and random rotation - not fun).