How can I rename a c ++ file in ue4?
I messed with the DefaultEngine.ini but it didn’t change
Hi! If it is some class file then there are several steps
- copy old class file and name it as you want, fix class name in new file and keep it in place you want, recompile source
- open Editor, find all BPs inherited from old class with Audit Assets window (from context menu on assets), switch all of them to inherit from new class
- replace all refs in CPP to new class
- now you can simply delete old file and thats it
1 Like
Thank you
You don’t use DefaultEngine.ini, right?
Well, I heard that there can be some class redirectors in one of .ini, but it didnt work for me when I test that… So I am just not using this method ))
Ok!
Thank you