Remove shadows from Landscape Spline Mesh (Road)

I’m using the Landscape Spline Mesh System to generate Roads. The road is set up by a static mesh model built in blender, which is perfectly generated along the spline mesh.
However i cant find an option inside the Spline Mesh System to make the road a “movable Object”. It is allways processing the Lightbake.

Scene is set up with Skylight and Directional Light, both “Stationary”.
Any ideas how to fix the problem? Thank You!

You can disable shadow casting in the static mesh assets if you don’t need the road meshes to cast any shadow, anywhere. You can also disable shadow casting for individual spline segments like so:
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