Remove or cut Reflections from Render for performance

Hi.
I’m trying to get a stylized picture, I don’t use reflections in it, but I use SkyLight with CubeMap for general lighting of the scene, the problem is that reflections environment do not go anywhere from Rendering and take 30-40% of GPU costs.
The reflections only disappear from the profiler if I remove the SkyLight.
Is it possible to turn off reflections while using SkyLight in the scene? or cut as much as possible so that they do not take so much performance?

A lot of time later I was able to solve this question, SkyLight in Static mode will not cause reflections to be drawn.