Remote builds on iOS11 - UDK Remote app or other?

I’m new to Unreal and trying to do an AR app.

How do you test on device / with device camera feed currently? In other words, is there an equivalent to Introducing the Unity ARKit Remote | Unity Blog

The UDK Remote app needs to be updated for iOS11 - I can’t currently install it. And you need iOS11 to do ARKit. Is there another way to do remote builds?

Seems like AR support with Unreal is not quite mature yet.

Thanks!