Remapping chorded keys

We have a lot of key mappings in our game, and we are widely using chorded keys to extend control.

The ability to remap chorded key is not supported officially but very much needed, is there any undocumented way to do this?

At least for an existing chorded action? Maybe workarounds or keys extension suggestions?

Thank you very much

Steps to Reproduce

Unfortunately as you said this is not officially supported. We do have a public tracker for this issue with Unreal Engine Issues and Bug Tracker (UE\-189460) , feel free to vote up on it to bring more attention to it internally.

I made a note on the jira ticket that this is highly desired by the community

You should be able to remap each individual action in your chord without issue, so you would need to make a widget which takes that into consideration. There is the Key Selector widget, which you could use as a starting point to build on. Then perhaps associate the order of which you press the keys with which input action in the chord you are remapping or something. Alternatively, remap each part of the chord individually.

Hello Ben!

This information is very helpful and what I was looking for. Fingers crossed for a future update!

Thanks a lot,

Juan