Summary
Since 42.00 (that added validation checks on meshes LODs, making sure that Low and Medium quality have a min level of LOD) reimporting a mesh will override the setting and set Low and Medium to LOD 2 every time. This is really annoying especially when reimporting more meshes.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Import some meshes, change Quality Level Min LOD to 0 for both Low and Medium, reimport the mesh
Expected Result
The setting stays the same after reimporting
Observed Result
The setting is overridden and Low and medium settings go back to 2
Platform(s)
windows
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