Reimporting a mesh overrides Quality Level Min LOD to 2 for Low and Medium quality every time

Summary

Since 42.00 (that added validation checks on meshes LODs, making sure that Low and Medium quality have a min level of LOD) reimporting a mesh will override the setting and set Low and Medium to LOD 2 every time. This is really annoying especially when reimporting more meshes.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Import some meshes, change Quality Level Min LOD to 0 for both Low and Medium, reimport the mesh

Expected Result

The setting stays the same after reimporting

Observed Result

The setting is overridden and Low and medium settings go back to 2

Platform(s)

windows

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Screenshot 2026-11-05 130515.png

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