I declared a pointer to an array of structs in the header file. At the time of declaration, I didn’t know the specific structure of this struct.
Then, in the constructor, I obtained a struct that already exists in reality.
I just need it to be able to be defined in the Blueprint Editor.
Now I want to change the type of this generic struct pointer to a pointer of the specific struct type.
But my attempt was not successful. How can I do that?