Hi, I’m testing my project on Samsung Galaxy S4.
During the process I found out distortion effects are not affecting translucent materials. Only masked and opaque materials are affected.
I know there are limitations with ES2, but from what I remember refraction worked fine on translucent materials.
Here’s my setting.
Mobile HDR : On
Bloom : On
Separate Translucency : Off (Mobile Translucency Off for all materials as well)
r.Mobile.Tonemapperfilm = 1
r.RefractionQuality = 2
Maybe there’s something I missed, or my memory is misleading me.
In either case, please feel free to enlighten me.