Hi
To make material glass in Unreal Engine5.2 parameter Refraction (Disabld) is not active
You need to select the refraction type in the material details panel (usually located) on the left side of the material editor. This is the same place you would previously choose between refraction type but it now features an additional type and defaults to off.
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Please guide me from which path to access the settings ?
Thank you very much
Are you from the official support team?
Hey so for me I enabled it but it still says it’s disabled. It is also not taking in my “time” node data. It only takes one frame at a time every click.
You probably have “realtime” disabled in the preview. Try saving/compiling the material to see if you can input the IoR after.