Reflective/Translucent Material Disappears at Distance - Not solved by sort order

As you can see in the screenshots below, I have a reflective translucent material applied to some facade panels on a building (archviz). The panels appear as I move closer to the building, and disappear as I move farther away from the building.

The same happens to other geometry that I apply the material too, so I think it might be a material problem, or a problem with project settings or the post process volume. Does anyone have a solution for this?

I’m using Raytraced reflections. I have an RTX 4090 so I don’t think it’s a hardware issue?



Material



I discovered the fix is to input

r.raytracing.culling 0

in the console command.