Moving rom a unity background, to unreal4, in the anticipation of providing full poject scene levels for my content packs, the one area im confused about, is reflections, and how to set them up.
For any customer who can help, in emailing me at
@rteria3d.com,
and providing a step by step list of how to do so, I would give a few free content packs to you. It would be great perhaps if you could make a small test scene with a single object, say a plane as the floor, and add reflections to it, so I can emulate this in creating my new castlepack floor. If this was done, I would give some additional bonus packs too
Any customer who helps will qualify for the bonus packs