Reflections

Moving rom a unity background, to unreal4, in the anticipation of providing full poject scene levels for my content packs, the one area im confused about, is reflections, and how to set them up.

For any customer who can help, in emailing me at

@rteria3d.com,

and providing a step by step list of how to do so, I would give a few free content packs to you. It would be great perhaps if you could make a small test scene with a single object, say a plane as the floor, and add reflections to it, so I can emulate this in creating my new castlepack floor. If this was done, I would give some additional bonus packs too

Any customer who helps will qualify for the bonus packs

Thankyou

, Ateria3d.

Check out the Reflections sample that you can get from the launcher it will show you everything you need to know.