Reflections Lumen Post Process Volume

“I’m testing Lumen and reflections. Does anyone know why the sphere isn’t being reflected in the mirror? I have a PostProcess Volume (set to infinite), I’ve increased the quality of Lumen Reflections, and I’ve set Max Reflections Bounces to 6, but the sphere still doesn’t show up. Can anyone help me? Thanks.”

Hello there @claudia77claudia!

Checking around the community, this looks very similar to a previous scenario I saw. The user was getting the same “empty gray” effect on their reflections, and they managed to solve it via changing the Reflection Mode to either Hit Lighting or HL for Reflection:

If said fix does not resolve your issue, there are other methods contained in that very same thread, please give it a look:

Thanks!! i tried now!

yes it’s work!! thanks!

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