Reflections are not calculating properly. My reflections all have blurred color that requires hours of photoshop. I have tried adjusting materials and render probes. Nothing seems to help. Using MacBook Pro M2 Max 64 GB
Unfortunately, that is a limitation of the rasterized rendering engine where translucent materials like glass cannot have screen space reflections, which are what is producing that stretched reflection in the window. While reflection probes, do help produce a sharper image, on translucent surfaces, SSR takes priority and superimposes itself over the reflection probe's reflection.
Path Tracer does not have this issue, but unfortunately is not available on Mac at this time.
We are planning to add Lumen support soon, which may prove to be a suitable alternative on Mac.