ReflectionCapture, without gradient


I am working on a project, and I noticed a strange issue with BoxRelectionCapture and SphereReflexionCapture.

You can see on attached file, the ReflectionCapture have not “fallof” or “gradient”.

I don’t know why…

Do you have any idea about this ?

anyme have this problem ? :confused:

You actually have to make sure your whole Room is covered in Reflection Captures. PBR relies on Reflections.

But to answer your questions, somehow only Box Reflection Captures have a Transition Gradient (Box Transition Slider)

It’s because there should be at least 1 probe covering every section of the scene, with smaller ones where you need more accurate reflections.