I have problem with the reflection in unreal engine.
I understand that screen space reflection only reflection what i see, not what outside of the view
but my problem is this.
I have a planar reflection plane on the bottom, because the planar reflection is in my view, i got what i want.
but when i look up, nothing reflection, it turns into a weird non reflecting surface.
My question is, is there a reflection system that reflection everything in the scene, even if im not looking at them?