When the lights are backed, cut appears between props wich are perfectly snapped and use the same material (using absolute world position).
help
When the lights are backed, cut appears between props wich are perfectly snapped and use the same material (using absolute world position).
help
thanks for your answer! i’ve corrected lightmaps, wich now are all at 64 but the issue remain. This wall need to be modular so i can’t make a unique mesh for it.