Reflection capture not working in Render Output

Hi, in 5ea I’ve added some boxreflectioncapture volume with cubemap for the glass tower,

when in the editor or in compile game mode, the effect is exactly what I want,

but when I tried to export to a rendering video,

all the reflection from the volume has been gone,

only the reflection from material itself still exist.

343865-inoutput.jpg

Can someone help me solve this issue?
Thanks.