Usually, I have issues with light bleeding but first time dealing with Reflection bleeding. In the picture below, the room supposes to be 100% dark but you can see the reflection of the direct light bouncing from the walls that move with the perspective.
I am sure that this is a reflection because when changing material metal to 0 and roughness to 1 it disappears. Does anyone know what can cause this and how to fix it? Thanks for any help in advance.