Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Summary
I don’t seem to find a way to retrieve an asset that’s inside a submodule (folder inside a folder) of Assets.digest.verse
The doc says that :
If you are trying to reference an asset outside of its module, you could receive an access error. This is because modules have the
<internal>
access specifier by default. To fix the error, you need to add the<public>
access specifier to the module declaration. If the module was specified by creating a folder in your project, you need to change the module accessibility in your code. For example, in the following project structure, Materials, Meshes, and Textures are submodules of the Watermelon module.
I added the <public>
specifier but upon clicking “Build Verse Code”, the specifier goes away and you end up with a “Script error 3593: Invalid access of internal module” error.
Steps to Reproduce
Edit the Assets.digest.verse
file as the doc tells to do so.
Expected Result
Being able to Build Verse Code
Observed Result
Doesn’t work, cannot build verse code, cannot play the map
Platform(s)
PC