Referencing a child prefab type of some fortnite weapons types prevents publishing

Summary

when referencing a child prefab type of some Fortnite weapon types (check attached image), the private version gets flagged for using Experimental Features, which prevents publishing.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

  • Create a prefab from any of these Fortnite weapon types ( there could be other weapon types that cause the same issue but it happens that we use this one for one of our custom weapons)

-Reference the created Prefab type as editable on a prefab component placed in the level

Expected Result

The private version shouldn’t get flagged for using experimental features

Observed Result

The private version gets flagged for using Experimental Features

" You can’t publish while these experimental features are enabled:
Experimental editor setting(s)"

Platform(s)

Pc

Island Code

1111-1111-1111

Upload an image

Screenshot_2026-07-20_094918[1].pngScreenshot_2026-07-20_095145[1].pngScreenshot 2026-07-20 225441.pngScreenshot_2026-07-20_095206[1].png

Additional Notes

This started happening less than 24 hours before the 41.20 update; before that, I could publish fine with the same exact setup.

hi previous workaround by dev is to remove the “@editable” till they fix

FORT-1127839 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.