Summary
when referencing a child prefab type of some Fortnite weapon types (check attached image), the private version gets flagged for using Experimental Features, which prevents publishing.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Publishing
Steps to Reproduce
- Create a prefab from any of these Fortnite weapon types ( there could be other weapon types that cause the same issue but it happens that we use this one for one of our custom weapons)
-Reference the created Prefab type as editable on a prefab component placed in the level
Expected Result
The private version shouldn’t get flagged for using experimental features
Observed Result
The private version gets flagged for using Experimental Features
" You can’t publish while these experimental features are enabled:
Experimental editor setting(s)"
Platform(s)
Pc
Island Code
1111-1111-1111
Upload an image
![Screenshot_2026-07-20_094918[1].png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/7/6/176db015c3a3992958b03bd3719062c272b416e5.png)
![Screenshot_2026-07-20_095145[1].png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/d/f/8df5967c6439b1fefa56e240ffad67ef2f1bfe17.webp)

![]()
Additional Notes
This started happening less than 24 hours before the 41.20 update; before that, I could publish fine with the same exact setup.