Im using 5.3
In my scene I have a Skylight, and Im replicating the light of a real background I recorded.
To get the same intensity in the shadow areas, my skylight is using a intensity of 9
looks great but the specular in my objects are too intense, and I have shiny objects in areas where should be black.
There is a way to reduce or eliminate the reflection / specular generated by the skylight?
for example in PathTracing looks ok, but I want to try to make it work in Lumen because of the performance