Redeploy when exiting a biplane does not work in published version

Reference ID

cd505be9-417a-589c-75f0-379fbf2d4cac

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

The Biplane spawner has an option to allow or not allow redeploy when exiting it, I have it checked on and when I test it in a launched session it works, but when I test it in a published code version it doesn’t allow me to redeploy.

Steps to Reproduce

Place down a Biplane spawner device, check that it has Allow Glider Redeploy turned on, start the game, fly the plane 4-5 tiles off the ground and exit

Expected Result

You’re allowed to redeploy your glider, “Deploy Glider” text shows up

Observed Result

In a launched session it works, in published version doesn’t work

Platform(s)

Tested on PC, Xbox Series X & PS5

Island Code

1322-0197-1845