I’m sure this is a common issue and I’m just missing something small, but we just got our Vive so this problem is new to us.
First of all, other Vive demos were perfectly fine. Hardware is great.
When I open a scene in UE4, the Vive compositor pulls up automatically. Windows changes the color to Windows 7 Basic, and the Vive displays a red screen. UE4 works fine up to this point. If I choose to “VR preview,” the Vive remains red while the UE4 screen displays the screen correctly and with the correct Vive screen ratio.
I’ve already disabled all of the Oculus plugins, and I’m running the SteamVR 1.0 plugin. Is this related to Windows changing the color scheme to Windows 7 Basic (whatever that means)?