Does anyone know if Source Width and Source Height values for a Rect light translate into real world measurements?
ie 256x256 = what real world dimensions in metres?
Does anyone know if Source Width and Source Height values for a Rect light translate into real world measurements?
ie 256x256 = what real world dimensions in metres?
A fast google search revealed, that Unreal Units are centimeters, so a 100x100x100 unit cube would be 100cm long, or 1 meter. So your 256x256 is a 256 cm or 2,56 meter RectLight.
https://www.worldofleveldesign.com/categories/ue4/ue4-guide-to-scale-dimensions.php