Recreating the look of assets in the mesh editor window

Hello everyone,

I am somewhat new to UE4 and I am still getting to grips with most of it, I managed to import assets into the advanced rendering preview because I wanted to have a high quality look, but compared to the mesh editor window the assets rendered in game do not look as good, I am not sure if its the lighting, post processing or something else, can anyone help me with this issue?