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Recreating an explosion with particles

Hello,

I’m new to UE4 and am trying to recreate this:
https://gyazo.com/87259f6c0630d54642eceeba223f4ced

I have a dust effect where the velocity shoots up quickly then slooowly raises, like in the gif.
The part I’m stuck with is the spread, I want some random variance on the X axis, currently they all shoot straight up in a line, and I’m not sure how to make them go out in a cone like fahsion.

Any ideas?

Thanks :smiley: