I trying to recreate the following stylized fire fx but being extremely new to ue4 and the material editor I’m having trouble. I’ve managed to create a poor fire particle system but I can get the same flat coloring of the one shown in the picture. Im also having trouble with getting the circular cut edges on the sides, mine look more like froathy foam than anything. Any help is very much appreciated first post, sorry if I hit the wrong sub. Cheers.