Recovering revision control projects

Summary

Hi, I recently had a ssd that got corrupted and I lost all my system files. I was wondering if I could get some help recovering by my project I had revision control on and the island code is 6300-2585-7084. Also all my projects that I try to sync are opening up blank with just two spawners. It seems I can’t access any of my projects except for prefab Fortnite maps they all seem to load. Any help would be so much appreciated thanks!

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

N/a

Expected Result

Would like access to my projects

Observed Result

Projects that I sync opening blank

Platform(s)

Pc, uefn

Island Code

6300-2585-7084

It sounds like you had Unreal Revision Control enabled for your projects but never used the CHECK IN CHANGES button on the bottom right side of the screen to backup your work.

I recommend reading this: Unreal Revision Control | Unreal Editor for Fortnite Documentation | Epic Developer Community

1 Like

I definitely checked in at least once. Is there anyway of checking? Also I just checked and that project isn’t even published anymore and it just was yesterday.

Unfortunately it only does a backup to URC each time you press check in changes, this creates a snapshot.
If you click on Unreal Revision Control in the editor you can access the Snapshot History, this is where every snapshot you’ve created is listed, and you can open any snapshot that was made by check in changes.

hi @Tone2Filthy ,
When your projects attempt to restore, are they using OneDrive in the path?
Windows 11 often forces the path to be
Owner = %USERPROFILE%
c:\users\Owner\OneDrive\Documents\Unreal Projects any restore causes a blank file as this get sent to OneDrive Cloud, NOT the local PC. UEFN displays a message, but URC cannot display a message!. Nowhere to display informational messages!.

I am not sure the files are even on OneDrive

UE5 Windows 10 standard source save is c:\Users\Documents\Unreal Engine
This is wrong path
C:/Users/Owner/OneDrive/Documents/Unreal Projects/MyProjectPan360/MyProjectPan360.uproject
The problem in UEFN here is obvious using the wrong slash / not the ""
So the path is wrong. File creation failed

have you cut and pasted the contents somewhere else of path c:\users\owners\Appdata\Fornite\Intemediate
c:\users\owners\Appdata\Fornite\Saved

Ok yeah unfortunately it’s only showing my original snapshot. That’s s shame I could’ve swore I checked in changed multiple times. I’m still fairly certain I did.

1 Like

No it opens from my local files but still just coming up blank and because I don’t have any files for it any longer. I was hoping I would just be able to redownload what was uploaded since its public. Thanks for the heads up though that was definitely worth a try. I have a couple friends who loaded into the map at one point in uefn so im contacted them to see if they still happen to have the .urc files which would be clutch

2 Likes

I just had something similar.

I don’t use OneDrive as this creates issues but having updated my ssd i think it auto changed something as a project i made after this had OneDrive directories and i didn’t notice.

Anyways to cut a long story short the level/map whatever vanished. URC didn’t help and its all down to OneDrive

I managed to find a old copy from my pc but have had to make as a new project which is not ideal but I’m happy i have my map.

I would like to suggest the following recommendations

When anyone creates a new project if they is any reference to OneDrive it should show in huge letters like a warning before you create the project.

Secondly i think the URC should be automatic every day at a specified time set by the user if they have opened the project that day. I haven’t checked in as much as i should have so it may have added to the issue (Unknown) but having a sit and think i just don’t get why its not automatic.

The main issue is OneDrive

Please add a warning it’ll save so much hassle for people and time reporting ect as i bet a lot of issues are due to that system

1 Like