Hey Josef. Unfortunately, this is a workflow issue that we are aware of, and there is no real workaround beyond what you have already found. I can assure you that we are actively working on this and hope to have an improved experience in a future release
We tried many approaches, but none fully met our requirements. For example, in this one where we used the attach track, it doesn’t work at all because it also tries to record the spawnable parent. When we disable Record Parent Hierarchy, it works better, but then the result no longer has the camera attached to the flying object, so no additional tweaks of the trajectory are possible. [Image Removed]