Hello all -
I’m having issues with the Ortho Projection function resetting the Reconstruction Region to an earlier region. Here’s my workflow:
- Align images, calculate model, create texture
- Mesh Model → Set Reconstruction Region → Set Region on Reconstruction
- Select points on building facade to create region parallel to building face (for accurate orthos). Adjust box accordingly to encompass entire building
- Workflow → Ortho Projection
- Settings:
- Type: Arbitrary
- Info: local:1 - Euclidean
- Rendering Method: True ortho from a textured model
- Width/Height estimated
- Ortho pixel size: 0.00200
- Select elevation - select top left node
- Render
- Settings:
- Once rendered, the Ortho Projection is clearly pulled from a different plane. This is reflected in the Ortho photo and in the 3D view, which shows that the region has reset after rendering.
Is this a known bug? Are there workarounds? Ortho Projection creation is the only reason I use RealityScan, so this is a big issue for me.